Yazar "Ekiz, Meryem Altun" seçeneğine göre listele
Listeleniyor 1 - 4 / 4
Sayfa Başına Sonuç
Sıralama seçenekleri
Öğe AN ANALYSIS OF THE EFFECT OF FOLK DANCES ON VISUAL MOTOR PERCEPTION LEVEL OF PRIMARY SCHOOL FIRST GRADE (7 AGES) STUDENTS(2018) Atasoy, Murat; Ekiz, Meryem Altun; Yalçınkaya, AhmetThe purpose of this study is to examine the effects of folk danceson visual motor perceptions of primary school primary (7 ages) students.The study was conducted using experimental design with pretest /posttest control group. The study group of the study is composed of sevenyear old children who are educated in Süleyman Türkmani PrimarySchool in Kırşehir in 2016-2017 educational year and selected byobjective sampling method. The study group is a total of 90 peopleconsisting of 45 experiments and 45 controls. \"Visual Motor Gestalt Test\"was used as the measurement tool in the research. For the experimentalgroup, the folk dances education program was applied as 2 hours a dayfor 3 days a week for 12 weeks, whereas for the control group only theeducation was given according to the Ministry of National EducationEducation Program. The obtained data were analyzed and analyzed usingSPSS 22 (Statistical Package for the Social Sciences) package program.In the analysis of the data, the dependent sample t-test was used toexamine the differences between the experiment and control groups,while the demographics were examined on the percentage and frequency.As a result of the study, it was seen that there was a significant differencein favor of the experiment group between the visual motor perceptionlevels of children who received the folk dances curriculum and childrenwho received the National Education Ministry Pre-School curriculum.This result shows the effectiveness of folk dances in improving the visualmotor perception level. This result shows that folk dances are effective inimproving visual motor perception level. There was also no significant difference in terms of sex. It is thought that sex roles in this age groupare not yet evident.Öğe ANALYSIS OF THE PERCEPTIONS OF THE DIGITAL GAME CONCEPT 0F 9-10 YEAR CHILDREN BY MEANS OF METAPHORS(2018) Atasoy, Murat; Ekiz, Meryem Altun; Yalçınkaya, AhmetThe aim of this research is to determine the thoughts of 9-10 yearold children about the digital game concept with the help of metaphors.The study group of the study consisted of 40 students, 22 in the agegroup of 9 and 18 in the age group of 10, who were educated in theacademic year of 2016-2017 in 30 Ağustos Zafer Primary School inKırşehir. In order to collect data in the study, \"metaphor form\" wasprepared to determine the students' thoughts about digital game concept.Students in metamorphic form are like \"digital game ...\" because ... \" theyare asked to complete the coven. In this study prepared according toqualitative research model, phenomenology is used. In the analysis of thedata; content analysis technique. For the reliability of the analysis of theresearch data, the reliability coefficient between the participants wascalculated [Opinion union / (Union union + Discretion of opinion) x 100]and this value was found to be 90%. By evaluating the data, it was seenthat the students produced a total of 19 metaphors. These metaphorsproduced are collected in 5 different categories. While the students werefound to develop metaphors in the most \"addictive\" category of digitalgame, they followed this category associate, Entertaining activities,Spending time, Violence\". In the addiction category, 6 metaphors wereproduced by the participants and it became the most widely used\"harmful habit\" metaphor. As a result, it has been determined thatstudents express the concept of digital game through differentperspectives through metaphors.Öğe Examination of general nutritional habits of students of Niğde Ömer Halisdemir University, academy of pyhsical education and sports(2018) Ekiz, Meryem Altun; Akdagcık, I. UmranThe purpose of this study is to examine the general nutritional habits of students studying at Niğde Ömer Halisdemir University, School of Physical Education and Sports. Through voluntary participation –as being 89 males and 94 females- 180 students in total. General Nutrition Scale whose reliability has been realized by Öztürk (2017) had been used as data collection tool. In the analysis of data, percentage and frequency had been used for demographical features, and ANOVA had been used for descriptive statistics and for the determination of differences among groups. Consequently, while a significant difference had been determined in between the variable of age and the propositions regarding attitudes towards general nutrition, and in between the variables of gender, height and weight and the propositions regarding behaviors towards food supplements. In the propositions regarding behaviors towards food supplements, it had been determined that the averages are high in favor of males. While a significant difference had been determined in the variable of department and in propositions regarding attitudes towards general nutrition. In the propositions regarding attitudes towards general nutrition, it had been determined that it is in favor of the students of Department of Coaching from among the students of Department of Coaching and students of Department of Sports Management. While a significant relation in positive direction had been determined in between the variable of weekly attendance to gym and propositions regarding behaviors towards additive containing nutrition. It has been revealed that the individuals attending the gym exhibit a more positive attitude regarding the use of additive containing substances compared to the ones not attending the gym. While a significant relation in positive direction had been determined in between the variable of number of meals and propositions regarding behaviors towards additive containing nutrition, no significant relation had been found among the other propositions.Öğe INVESTIGATION OF DIGITAL GAME ADDICTION OF CHILDREN BETWEEN 9-11 AGE GROUPS: KIRŞEHİR SAMPLE(2018) Ekiz, Meryem Altun; Atasoy, MuratThe aim of this study is to investigate the digital game addiction in children between the ages of9-11. This research, which is a descriptive study, has been conducted with the screening model. Atotal of 1100 students, which consist of 552 girls and 548 boys, from the 6 state schools (MehmetHüsnü Özyeğin, Erol Güngör, Süleyman Türkmani ve Sırrı Kardeş Primary Schools, and Cacabeyand 23 Nisan Secondary Schools) affiliated to the Ministry of National Education in the provinceof Kırşehir participated in the research with the method of purposeful sampling. A 14-item digitalgame addiction scale developed by researchers was used in the study. Percentage, frequency,factor analysis and Chi-square test were used in the analysis of the data. As a result of theconducted analyzes, it is seen that digital game addiction scores change according to gender andage. According to gender, there is a significant difference between girls' low addiction levels andboys' low addiction levels. It can be concluded that addiction level of boys is higher than the levelof girls. According to the age, it is seen that the average and high level game addiction decreaseswhile the low level game addiction increases as the age increases. In brief, the level of gameaddiction decreases as the age increases and this result is not accidental but significant. One ofthe most effective ways to cope with digital game addiction is to direct children to physicalactivities. However, parents, teachers and students should be informed about digital gameaddiction.